
So—the Steam replay for 2025 debuted not too long ago, giving each Steam consumer a extra granular take a look at their gaming habits. And I, being a data-minded particular person, puzzled: When you have been to assimilate (most of) the employees of PC Gamer into one horrifying flesh-blob, what would our mixed stats seem like?
In lieu of with the ability to don my mad scientist coat and get all of my colleagues right into a conveniently-sized check chamber, I’ve as an alternative requested them for his or her numbers on their Steam replays and tallied them up within the ugliest Google Sheets desk anybody’s ever created. I will not be sharing it right here, out of respect for his or her privateness and in addition your eyes.
I have, nevertheless, acquired some fascinating numbers to share with some disclaimers: I didn’t get the whole lot of the PC Gamer employees in my internet—only a decently consultant pattern of 19. Apparently Christmas is a busy time of 12 months for a gaming journal. Boo. Secondly, this can be a fruits of our Steam replays: A few of us play video games on Epic or GOG, like philistines.
Both method, this is our common stats: The common PC Gamer author has performed 72 video games this 12 months—although with a reasonably fascinating discrepancy between our highest and lowest avid gamers. Our highest games-player, Joshua Wolens, booted up a whopping 134 titles, whereas our lowest sits at 28.
It must be famous right here, nevertheless, that Steam does not apparently take a lot inventory in how LONG you play these video games. As Josh says: “I’ve a fantastic behavior of seeing a recreation in my library, downloading it, then launching it as soon as and going ‘really, no'”.
In different phrases, it is completely potential that the lowest-ranking members merely caught with fewer video games for longer. Or perhaps Mr. Wolens was merely on his “grindset, gamemaxxing”. His phrases, not mine.
Not accounting for duplicates, nevertheless, that results in a lump sum of 1,235 video games performed throughout 19 employees members. Not too shabby. Our achievements have been additionally fairly hefty, coming in at a median of 558 (Wolens as soon as once more pushed up the rating, right here) and a lump sum of 9,497 throughout the folks I may pressure into filling out this factor.
So far as what number of of these video games have been new? We solely get a proportion, however PC Gamer’s writers performed a median of 56% new video games. Broadly-speaking, the extra video games somebody performed, the less 2025 releases they managed. Once I eliminated each one that performed over 100 video games this 12 months, our common went up 4 entire %.
The true fascinating factor—and maybe secret disgrace? Our keyboard and mouse versus controller stats. Now, you may be considering “Harvey, you are a PC Gamer, certainly you need to be repping KB+M over these filthy console pads”? To which I’ve to sadly say: We now have failed you.
On common, PC Gamer’s employees performed round 59% of their video games with keyboard and mouse, and 41% of them with a controller. I, myself, had a shameful 57/43% break up. We’re very sorry. Thoughts, that does monitor with the 12 months’s releases—Nightreign, as an illustration, is sure to have punched that quantity up, as a result of should you play FromSoftware video games with a mouse and keyboard it’s essential be examined underneath a microscope for science. Additionally, the Steam Deck. The Steam Deck is a factor.
As for our every day streak—ie, what number of consecutive days we performed videogames earlier than taking breaks to, like, go and socialise and stuff? 36 days. Oh expensive. In case you are curious, this is how our stats match as much as Steam’s medians—which I’ve transformed the above averages into for parity, you are welcome.
- The median Steam consumer performed 4 video games. The median PC Gamer author performed 69 (good).
- The median Steam consumer unlocked 11 achievements. The median PC Gamer author unlocked 565.
- The median Steam consumer’s every day streak was six days. Ours was 36.
- Steam customers spent 14% of their time taking part in video games launched in 2025. We spent a median of 56% on those self same releases, and a median of 63%.
Mainly, we now have everlasting bragging rights over the general public. Nevermind that that is our job and that the majority of you’re taking part in video games for foolish issues like “leisure” and “since you like them” and “to chill out”—simply, uh. Ignore our controller stats, please. Hopefully 2026 has much less motion video games in it so we will get our PC road cred again.
