Hideo Kojima says MGS2 was by no means about AI 'however fairly a future I didn't need' of knowledge gaining a will of its personal and 'sadly we're heading there'


Hideo Kojima has chosen to cap-off 2025 by doing an interview with Wired, as a part of the publication’s Tech Help sequence: the place the good and the great reply quickfire questions submitted by the general public. A lot of it’s stuff that any seasoned Kojima-liker might be accustomed to, comparable to praising 2001: A House Odyssey to the heavens, although it’s good to see his love for the unique Tremendous Mario Bros. stays so pure.

One query put to Kojima (timestamp) pertains to Metallic Gear Stable 2, saying that AI management on the planet is “turning into a actuality” and asking whether or not Kojima predicted this period. To sum up in a sentence, and clearly spoilers forward, MGS2 takes a really bizarre flip in its second half, with ‘actuality’ collapsing across the protagonist Raiden because the participant sits by way of a sequence of monologues about digital management, junk knowledge, and our lack of ability to parse the bewildering quantities of data created by the fashionable world. And that is simplifying issues.



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