SOMA studio says its subsequent sport shouldn’t be 'annoying or scary' within the conventional sense, nevertheless it'll nonetheless mess you up actual good: 'The objective is to evoke this deep existential terror that stays lengthy after you end enjoying'


One of many reveals I used to be most jazzed for at The Sport Awards 2025 was Ontos, the brand new factor from Frictional Video games. I am a fan of the studio’s work on the whole, and I beloved the best way SOMA took the ageing Amnesia formulation and one way or the other made it higher (and a lot worse) by dialing again the in-the-moment horror of oh jeez gonna die and injecting a wholesome dose of existential nightmares that is left me nonetheless sometimes considering, greater than 10 years later, man, what would I do?

In mild of these good instances, I am very completely happy to listen to that Ontos goals to go even tougher on that extra cerebral tackle horror. “In your extra normal horror sport, say the primary Amnesia, the main target is to have gamers survive in a scary atmosphere. The intent is to evoke a really primal sense of concern,” Frictional Video games artistic director Thomas Grip advised GamesRadar.



Supply hyperlink