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Take-Two Broadcasts Layoffs Inside Its AI Group

In current months, when layoffs at main know-how firms are mentioned, one of many primary causes has often been the substitute of employees with generative AI instruments.

That’s the reason the most recent layoffs at Take-Two are so putting. The well-known online game firm behind Rockstar and the GTA sequence has reportedly dismissed its whole Artificial Intelligence crew, together with its lead, Luke Dicken.

Take-Two Cuts Jobs in AI Division

GTA 6

This transfer comes just a few months after Take-Two CEO Strauss Zelnick stated that the corporate was actively embracing generative AI for video video games. These feedback had already confronted robust criticism, particularly from customers who’re more and more pissed off with the compelled use of those applied sciences in artistic fields.

Though the precise causes for the layoffs haven’t been revealed, there may be clearly a rising motion in opposition to the usage of AI in artistic work reminiscent of online game improvement.

The article additionally factors to a current controversy involving NVIDIA after it launched DLSS 5. The know-how makes use of AI-based movement filters in video games to create what was introduced as an improved look. Nevertheless, many customers noticed it as one other instance of what they known as “AI slop,” and it shortly grew to become the topic of on-line memes.

Regardless of NVIDIA’s CEO defending the know-how, its presentation reportedly acquired 84% detrimental reactions, exhibiting how divided public opinion has grow to be round AI in artistic and visible work.